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Tuesday, September 21, 2010

Retro Review: Banjo Kazooie N64

Today's retro review is a very special guest review by the surprisingly porous, retro game enthusiast, Dex. (good friend of regular contributor Richard/RM)


Ah, Banjo-Kazooie. It isn’t possible for me to play this game and not feel waves of nostalgia for 1998 and being a mere 8 years old. A time where everything was simpler. Everything, except for the games. It seems the further back in time you go the more complex games seem to become. Are there games that are complex and difficult today? Sure, but they don’t seem to be in as much abundance as they are when you deal with consoles like the SNES or Genesis.

And even though our old games will often kick our asses if we aren’t fully prepared for them, we still look back on them with fondness. Maybe it’s because it reminds us of that simpler time? Maybe it’s those old school blocky graphics that remind us how things used to be. Who knows?

All I know is: I love Banjo-Kazooie

Full review after the Jump

Monday, September 13, 2010

Retro Review: Legend of Zelda: Link's Awakening DX


The Legend of Zelda was a ground breaking game, offering a depth of adventure never before seen by gamers. As the years progressed several, equally as compelling sequels would spawn from the original classic. Those that would grace the heldheld genre proved to be some of the most unique spin-offs a video game series had seen. And as the first Legend of Zelda to be featured on Nintendo's own Gameboy system, Link's Awakening took the essentials that made The Legend of Zelda great with new, quaint features and gameplay that while not entirely traditional, were certainly not forgettable.

The story begins with our hero Link sailing across the sea for reasons not ever revealed, just presumably for another quest. A vicious storm brews and while Link struggles to keep control of his ship, a bolt of lightning strikes the mast, and Link blacks out. He washes up on the beach of a mysterious, unidentified island. He his found by Marin, a sweet young girl with a fondness for animals and an affinity for singing. She brings him to the house she and her brother, Tarin, share. Here, Link tosses and turns until his eyes snap open to see a worried Marin at his bedside. Relieved at Link's revival, Marin tells him that he has washed up on Koholint Island. Not only that, but monsters have appeared and are acting very violently ever since Link washed ashore.

Link hops out of bed, and regains his inscribed shield from Tarin. He leaves their home, and ventures out into Mabe Village, a small, peaceful place with fluttering butterflies, frolicking animals, and playing children. Link travels down the lane, to the beach where he came ashore. Nearing the splintered wood of the wreckage site, Link finds the resting site of his trusty sword. As he approaches, he is accosted by a mysterious owl, who stops him and tells him that he will be unable to leave this island until he can wake the Wind Fish. Giving link instruction to start in the Mysterious Woods, the owl takes off back into the sky, as Link emphatically retrieves his sword.

The adventure begins.

Read the rest after the jump.


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